added MFGetPosition.h
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@@ -15,9 +15,9 @@ public:
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Material2DConfig(const AnsiString &name):MaterialConfig(name)
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{
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rt_output.color=1;
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rt_output.depth=false;
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rt_output.stencil=false;
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rt_output.color=1; //输出一个颜色
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rt_output.depth=false; //不输出深度
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rt_output.stencil=false; //不输出stencil
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coordinate_system=CoordinateSystem2D::NDC;
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local_to_world=false;
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