整理SceneGraph的相关.CPP文件目录,现阶段分立render/scene两个。接下来准备建立SceneWorld,用于写世界管理
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@@ -1,10 +1,10 @@
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#ifndef HGL_GRAPH_SCENE_NODE_INCLUDE
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#define HGL_GRAPH_SCENE_NODE_INCLUDE
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#pragma once
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#include<hgl/type/ObjectList.h>
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#include<hgl/type/IDName.h>
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#include<hgl/graph/SceneOrient.h>
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#include<hgl/graph/AABB.h>
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namespace hgl
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{
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namespace graph
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@@ -111,4 +111,3 @@ namespace hgl
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SceneNode *Duplication(SceneNode *); ///<复制一个场景节点
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}//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_SCENE_NODE_INCLUDE
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