更改VertexInputState类的构造析构函数作用域,使其仅可以被Shader类创建和删除

This commit is contained in:
HuYingzhuo 2019-04-26 21:57:24 +08:00
parent 3bd896e997
commit d3e99e6061

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@ -24,7 +24,9 @@ class VertexInputState
Set<VertexInputStateInstance *> instance_set;
public:
private:
friend class Shader;
VertexInputState()=default;
~VertexInputState();