removed shadergen namespace
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@@ -69,9 +69,6 @@ PipelineLayoutData *GPUDevice::CreatePipelineLayoutData(const MaterialDescriptor
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PipelineLayoutData::~PipelineLayoutData()
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{
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if(!pipeline_layout)
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return;
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vkDestroyPipelineLayout(device,pipeline_layout,nullptr);
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ENUM_CLASS_FOR(DescriptorSetType,int,i)
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@@ -72,7 +72,7 @@ MaterialInstance *RenderResource::CreateMaterialInstance(const OSString &mtl_fil
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return CreateMaterialInstance(mtl,vil_cfg);
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}
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MaterialInstance *RenderResource::CreateMaterialInstance(const hgl::shadergen::MaterialCreateInfo *mci,const VILConfig *vil_cfg)
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MaterialInstance *RenderResource::CreateMaterialInstance(const MaterialCreateInfo *mci,const VILConfig *vil_cfg)
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{
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Material *mtl=this->CreateMaterial(mci);
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