removed shadergen namespace
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@@ -1,14 +1,13 @@
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#pragma once
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#include<hgl/shadergen/ShaderGenNamespace.h>
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#include<hgl/type/Map.h>
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#include<hgl/type/StringList.h>
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#include<hgl/graph/VKShaderStage.h>
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#include<hgl/graph/VKDescriptorSetType.h>
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#include<hgl/shadergen/MaterialDescriptorInfo.h>
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SHADERGEN_NAMESPACE_BEGIN
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namespace hgl{namespace graph
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{
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using UBODescriptorList=List<const UBODescriptor *>;
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using SamplerDescriptorList=List<const SamplerDescriptor *>;
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using ConstValueDescriptorList=ObjectList<ConstValueDescriptor>;
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@@ -72,4 +71,4 @@ public:
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void DebugOutput(int);
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#endif//_DEBUG
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};//class ShaderDescriptorInfo
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SHADERGEN_NAMESPACE_END
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}}//namespace hgl::graph
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