1.added GetRangeSize at VKArrayBuffer

2.renamed to align_size instead of unit_size
This commit is contained in:
2023-04-25 11:36:50 +08:00
parent 0e589e8bcd
commit d163f914c7
4 changed files with 25 additions and 24 deletions

View File

@@ -10,33 +10,34 @@ namespace hgl
{
GPUArrayBuffer *GPUDevice::CreateUBO(const VkDeviceSize &item_length)
{
const uint unit_size=hgl_align<VkDeviceSize>(item_length,GetUBOAlign());
const uint align_size=hgl_align<VkDeviceSize>(item_length,GetUBOAlign());
auto vk_ma=new VKMemoryAllocator(this,VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,unit_size);
auto vk_ma=new VKMemoryAllocator(this,VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,align_size);
return(new GPUArrayBuffer(vk_ma,unit_size));
return(new GPUArrayBuffer(vk_ma,align_size,GetUBORange()));
}
GPUArrayBuffer *GPUDevice::CreateSSBO(const VkDeviceSize &item_length)
{
const uint unit_size=hgl_align<VkDeviceSize>(item_length,GetSSBOAlign());
const uint align_size=hgl_align<VkDeviceSize>(item_length,GetSSBOAlign());
auto vk_ma=new VKMemoryAllocator(this,VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,unit_size);
auto vk_ma=new VKMemoryAllocator(this,VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,align_size);
return(new GPUArrayBuffer(vk_ma,unit_size));
return(new GPUArrayBuffer(vk_ma,align_size,GetSSBORange()));
}
}//namespace graph
namespace graph
{
GPUArrayBuffer::GPUArrayBuffer(VKMemoryAllocator *va,const uint us)
GPUArrayBuffer::GPUArrayBuffer(VKMemoryAllocator *va,const uint as,const uint rs)
{
vk_ma=va;
unit_size=us;
align_size=as;
range_size=rs;
MemoryBlock *mb=new MemoryBlock(vk_ma);
coll=new Collection(unit_size,mb);
coll=new Collection(align_size,mb);
}
GPUArrayBuffer::~GPUArrayBuffer()
@@ -69,7 +70,7 @@ namespace hgl
void GPUArrayBuffer::Flush(const uint32 count)
{
vk_ma->Flush(count*unit_size);
vk_ma->Flush(count*align_size);
}
}//namespace graph
}//namespace hgl

View File

@@ -4,15 +4,10 @@
#include<hgl/graph/VKPhysicalDevice.h>
VK_NAMESPACE_BEGIN
const VkDeviceSize GPUDevice::GetUBOAlign()
{
return attr->physical_device->GetUBOAlign();
}
const VkDeviceSize GPUDevice::GetSSBOAlign()
{
return attr->physical_device->GetSSBOAlign();
}
const VkDeviceSize GPUDevice::GetUBOAlign (){return attr->physical_device->GetUBOAlign();}
const VkDeviceSize GPUDevice::GetSSBOAlign (){return attr->physical_device->GetSSBOAlign();}
const VkDeviceSize GPUDevice::GetUBORange (){return attr->physical_device->GetUBORange();}
const VkDeviceSize GPUDevice::GetSSBORange (){return attr->physical_device->GetSSBORange();}
bool GPUDevice::CreateBuffer(DeviceBufferData *buf,VkBufferUsageFlags buf_usage,VkDeviceSize range,VkDeviceSize size,const void *data,SharingMode sharing_mode)
{