add CreatePipeline functions at RenderTarget,remove other they at other places.

This commit is contained in:
2020-10-27 18:11:39 +08:00
parent 341acc92e1
commit d0fd9af309
11 changed files with 180 additions and 187 deletions

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@@ -109,7 +109,7 @@ public:
const float GetMaxSamplerAnisotropy ()const{return properties.limits.maxSamplerAnisotropy;}
const float GetMaxSamplerLodBias ()const{return properties.limits.maxSamplerLodBias;}
const void GetPointSize(float &granularity,float &min_size,float &max_size)
const void GetPointSize(float &granularity,float &min_size,float &max_size)
{
granularity =properties.limits.pointSizeGranularity;
min_size =properties.limits.pointSizeRange[0];