fix draw text example.
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@@ -85,6 +85,7 @@ namespace hgl
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{
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protected:
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FontSource *font_source;
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RenderableCreater *rc;
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TextLayoutAttributes tla;
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@@ -102,13 +103,13 @@ namespace hgl
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struct CharDrawAttr
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{
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CLA *cla;
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const CLA *cla;
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TileUVFloat uv;
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};
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ObjectList<CharDrawAttr> draw_chars_list; ///<所有字符属性列表
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template<typename T> int preprocess(const T *,const int);
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template<typename T> bool preprocess(TileFont *,const T *,const int);
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protected:
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@@ -120,6 +121,9 @@ namespace hgl
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int sl_v_r2l();
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int sl_v_l2r();
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template<typename T>
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int SimpleLayout (TileFont *,const BaseString<T> &); ///<简易排版
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protected:
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TEXT_COORD_TYPE x,y;
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@@ -134,8 +138,8 @@ namespace hgl
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protected:
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AutoDelete<VB4f> vertex,
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tex_coord;
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VB4f *vertex;
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VB4f *tex_coord;
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public:
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@@ -154,7 +158,7 @@ namespace hgl
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void Set (RenderableCreater *_rc) {if(_rc)rc=_rc;}
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void Set (const TextLayoutAttributes *_tla) {if(_tla)memcpy(&tla,_tla,sizeof(TextLayoutAttributes));}
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void Set (FontSource *fs) {if(fs)tla.font_source=fs;}
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void Set (FontSource *fs) {if(fs)font_source=fs;}
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void SetTextDirection (const uint8 &td) {tla.text_direction=td;}
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void Set (const TextAlign &ta) {tla.align=ta;}
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void SetMaxWidth (const float mw) {tla.max_width=mw;}
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@@ -162,10 +166,8 @@ namespace hgl
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virtual bool Init (); ///<初始化排版
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// virtual int Layout (const int max_chars,const BaseString<T> &)=0; ///<排版
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template<typename T>
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int SimpleLayout (TileFont *,const BaseString<T> &); ///<简易排版
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int SimpleLayout (TileFont *,const UTF16String &); ///<简易排版
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int SimpleLayout (TileFont *,const UTF32String &); ///<简易排版
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};//class TextLayout
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}//namespace graph
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}//namespace hgl
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