PlaneGrid use 2d position format instead of 3d.
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@@ -28,8 +28,9 @@ private:
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mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"VertexLuminance3D",Prim::Lines);
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cfg.local_to_world=true;
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cfg.position_format=VAT_VEC2;
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material=db->LoadMaterial("Std3D/VertexLum3D",&cfg);
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material=db->LoadMaterial("Std3D/VertexLum2D",&cfg);
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if(!material)return(false);
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Color4f GridColor;
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