renamed to VertexInputLayout instead of VertexAttributeBinding

This commit is contained in:
2022-10-11 19:16:06 +08:00
parent bb3b06f168
commit cd2f278e84
31 changed files with 145 additions and 145 deletions

View File

@@ -8,7 +8,7 @@ class MaterialInstance
{
Material *material;
VAB *vab;
VIL *vil;
MaterialParameters *mp_value;
@@ -16,7 +16,7 @@ private:
friend class GPUDevice;
MaterialInstance(Material *,VAB *,MaterialParameters *);
MaterialInstance(Material *,VIL *,MaterialParameters *);
public:
@@ -24,7 +24,7 @@ public:
Material *GetMaterial(){return material;}
const VAB *GetVAB()const{return vab;}
const VIL *GetVIL()const{return vil;}
MaterialParameters *GetMP(){return mp_value;}
MaterialParameters *GetMP(const DescriptorSetsType &type);