renamed to VertexInputLayout instead of VertexAttributeBinding

This commit is contained in:
2022-10-11 19:16:06 +08:00
parent bb3b06f168
commit cd2f278e84
31 changed files with 145 additions and 145 deletions

View File

@@ -67,7 +67,7 @@ private:
void CreateRenderObject()
{
primitive=inline_geometry::CreateSphere(db,material_instance->GetVAB(),40);
primitive=inline_geometry::CreateSphere(db,material_instance->GetVIL(),40);
}
bool InitUBO()