renamed to VertexInputLayout instead of VertexAttributeBinding
This commit is contained in:
@@ -107,7 +107,7 @@ public:
|
||||
cci.center_color=Vector4f(1,1,1,1);
|
||||
cci.border_color=Vector4f(1,1,1,0);
|
||||
|
||||
Primitive *primitive=CreateCircle(db,os.material_instance->GetVAB(),&cci);
|
||||
Primitive *primitive=CreateCircle(db,os.material_instance->GetVIL(),&cci);
|
||||
if(!primitive)return(false);
|
||||
|
||||
os.renderable=db->CreateRenderable(primitive,os.material_instance,os.pipeline);
|
||||
@@ -145,7 +145,7 @@ public:
|
||||
|
||||
cci.tex_coord=true;
|
||||
|
||||
Primitive *primitive=CreateCube(db,cube.material_instance->GetVAB(),&cci);
|
||||
Primitive *primitive=CreateCube(db,cube.material_instance->GetVIL(),&cci);
|
||||
if(!primitive)return(false);
|
||||
|
||||
cube.renderable=db->CreateRenderable(primitive,cube.material_instance,cube.pipeline);
|
||||
|
Reference in New Issue
Block a user