renamed to VertexInputLayout instead of VertexAttributeBinding
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@@ -128,17 +128,17 @@ private:
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aci.size=GetCameraInfo().zfar;
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ro_axis=CreateAxis(db,axis_mi->GetVAB(),&aci);
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ro_axis=CreateAxis(db,axis_mi->GetVIL(),&aci);
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}
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{
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struct CubeCreateInfo cci;
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ro_cube=CreateCube(db,sky_mi->GetVAB(),&cci);
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ro_cube=CreateCube(db,sky_mi->GetVIL(),&cci);
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}
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{
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ro_sphere=CreateSphere(db,envmap_mi->GetVAB(),64);
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ro_sphere=CreateSphere(db,envmap_mi->GetVIL(),64);
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}
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}
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