renamed to PerMaterialInstance instead of PerMaterial

This commit is contained in:
2023-02-23 12:31:42 +08:00
parent 3dbb1c40b7
commit cce2cab12c
6 changed files with 25 additions and 25 deletions

View File

@@ -23,7 +23,7 @@ MaterialInstance::MaterialInstance(Material *mtl,VIL *v)
vil=v;
mp_per_mi=mtl->GetMP(DescriptorSetType::PerMaterial);
mp_per_mi=mtl->GetMP(DescriptorSetType::PerMaterialInstance);
}
bool MaterialInstance::BindUBO(const DescriptorSetType &type,const AnsiString &name,DeviceBuffer *ubo,bool dynamic)

View File

@@ -7,13 +7,13 @@ VK_NAMESPACE_BEGIN
MaterialParameters::MaterialParameters(const MaterialDescriptorSets *_mds,const DescriptorSetType &type,DescriptorSet *ds)
{
mds=_mds;
ds_type=type;
descriptor_sets=ds;
set_type=type;
descriptor_set=ds;
}
MaterialParameters::~MaterialParameters()
{
delete descriptor_sets;
delete descriptor_set;
}
bool MaterialParameters::BindUBO(const AnsiString &name,DeviceBuffer *ubo,bool dynamic)
@@ -26,7 +26,7 @@ bool MaterialParameters::BindUBO(const AnsiString &name,DeviceBuffer *ubo,bool d
if(index<0)
return(false);
if(!descriptor_sets->BindUBO(index,ubo,dynamic))
if(!descriptor_set->BindUBO(index,ubo,dynamic))
return(false);
return(true);
@@ -42,7 +42,7 @@ bool MaterialParameters::BindSSBO(const AnsiString &name,DeviceBuffer *ssbo,bool
if(index<0)
return(false);
if(!descriptor_sets->BindSSBO(index,ssbo,dynamic))
if(!descriptor_set->BindSSBO(index,ssbo,dynamic))
return(false);
return(true);
@@ -58,7 +58,7 @@ bool MaterialParameters::BindSampler(const AnsiString &name,Texture *tex,Sampler
if(index<0)
return(false);
if(!descriptor_sets->BindSampler(index,tex,sampler))
if(!descriptor_set->BindSampler(index,tex,sampler))
return(false);
return(true);
@@ -74,7 +74,7 @@ bool MaterialParameters::BindInputAttachment(const AnsiString &name,ImageView *i
if(index<0)
return(false);
if(!descriptor_sets->BindInputAttachment(index,iv))
if(!descriptor_set->BindInputAttachment(index,iv))
return(false);
return(true);
@@ -82,6 +82,6 @@ bool MaterialParameters::BindInputAttachment(const AnsiString &name,ImageView *i
void MaterialParameters::Update()
{
descriptor_sets->Update();
descriptor_set->Update();
}
VK_NAMESPACE_END

View File

@@ -61,7 +61,7 @@ void LoadShaderDescriptor(const uint8 *data,ShaderDescriptor *sd_list,const uint
if(ver==2) //以下是旧的,未来不用了,现仅保证能运行
{
if(sd->name[0]=='g')sd->set_type=DescriptorSetType::Global;else
if(sd->name[0]=='m')sd->set_type=DescriptorSetType::PerMaterial;else
if(sd->name[0]=='m')sd->set_type=DescriptorSetType::PerMaterialInstance;else
if(sd->name[0]=='r')sd->set_type=DescriptorSetType::PerObject;else
sd->set_type=DescriptorSetType::PerFrame;
}