renamed to PerMaterialInstance instead of PerMaterial

This commit is contained in:
2023-02-23 12:31:42 +08:00
parent 3dbb1c40b7
commit cce2cab12c
6 changed files with 25 additions and 25 deletions

View File

@@ -74,10 +74,10 @@ enum class DescriptorSetType
{
//设计使其对应shader中的set
Global=0, ///<全局参数(如太阳光等)
PerFrame, ///<帧参数(如摄像机等)
PerMaterial,///<材质参数(如纹理等)
PerObject, ///<对象参数(如模型矩阵等)
Global=0, ///<全局参数(如太阳光等)
PerFrame, ///<帧参数(如摄像机等)
PerMaterialInstance,///<材质实例参数(如纹理等)
PerObject, ///<对象参数(如模型矩阵等)
Instance,
Skeleton,
@@ -87,7 +87,7 @@ enum class DescriptorSetType
constexpr char *DescriptSetsTypeName[]=
{
"Global","PerFrame","PerMaterial","PerObject","Instance","Skeleton"
"Global","PerFrame","PerMaterialInstance","PerObject","Instance","Skeleton"
};
inline const char *GetDescriptorSetTypeName(const enum class DescriptorSetType &type)