renamed to PerMaterialInstance instead of PerMaterial
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@@ -74,10 +74,10 @@ enum class DescriptorSetType
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{
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//设计使其对应shader中的set
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Global=0, ///<全局参数(如太阳光等)
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PerFrame, ///<帧参数(如摄像机等)
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PerMaterial,///<材质参数(如纹理等)
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PerObject, ///<对象参数(如模型矩阵等)
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Global=0, ///<全局参数(如太阳光等)
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PerFrame, ///<帧参数(如摄像机等)
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PerMaterialInstance,///<材质实例参数(如纹理等)
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PerObject, ///<对象参数(如模型矩阵等)
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Instance,
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Skeleton,
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@@ -87,7 +87,7 @@ enum class DescriptorSetType
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constexpr char *DescriptSetsTypeName[]=
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{
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"Global","PerFrame","PerMaterial","PerObject","Instance","Skeleton"
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"Global","PerFrame","PerMaterialInstance","PerObject","Instance","Skeleton"
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};
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inline const char *GetDescriptorSetTypeName(const enum class DescriptorSetType &type)
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