use InlinePipeline instead filename

This commit is contained in:
2020-10-16 17:24:01 +08:00
parent ccf24106ab
commit cc18764cf6
12 changed files with 13 additions and 13 deletions

View File

@@ -152,7 +152,7 @@ private:
bool InitMaterial()
{
pipeline_data=vulkan::GetPipelineData(OS_TEXT("res/pipeline/solid2d"));
pipeline_data=vulkan::GetPipelineData(vulkan::InlinePipeline::Solid2D);
if(!pipeline_data)return(false);
if(!InitMaterial(&mp_normal,OS_TEXT("res/material/Texture2DPC")))return(false);