新的AssimpLoader,并测试渲染线程似乎成功
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@@ -10,7 +10,7 @@
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${ROOT_INCLUDE_PATH}/hgl/graph/VertexBuffer.h
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${ROOT_INCLUDE_PATH}/hgl/graph/InlineGeometry.h
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#${ROOT_INCLUDE_PATH}/hgl/graph/Mesh.h
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${ROOT_INCLUDE_PATH}/hgl/graph/Material.h
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#${ROOT_INCLUDE_PATH}/hgl/graph/Material.h
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${ROOT_INCLUDE_PATH}/hgl/graph/TextureType.h
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#${ROOT_INCLUDE_PATH}/hgl/graph/Spline.h
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)
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@@ -22,7 +22,7 @@ SET(SCENE_GRAPH_SOURCE AABox.cpp
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SceneNode.cpp
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SceneOrient.cpp
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InlineGeometry.cpp
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Material.cpp
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#Material.cpp
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#Mesh.cpp
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#SceneFile.cpp
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)
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