append codes that they can output queue family properties of physical device.

This commit is contained in:
2021-12-16 17:27:33 +08:00
parent 4a24a05360
commit c9b50e35c7
8 changed files with 139 additions and 48 deletions

View File

@@ -27,6 +27,18 @@ namespace hgl
}//namespace hgl
VK_NAMESPACE_BEGIN
/*
* GPU设备创建信息
*/
struct GPUDeviceCreateInfo
{
VkPhysicalDeviceType device_type =VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM;
uint32_t swapchain_image_count =0;
VkSurfaceFormatKHR color_format ={PF_A2BGR10UN,VK_COLOR_SPACE_SRGB_NONLINEAR_KHR};
VkFormat depth_format =VK_FORMAT_UNDEFINED;
};//struct GPUDeviceCreateInfo
class GPUDevice
{
GPUDeviceAttribute *attr;

View File

@@ -59,8 +59,9 @@ public:
private:
void RefreshSurface();
void RefreshQueueFamily();
void GetSurfaceFormatList();
void GetSurfacePresentMode();
void GetQueueFamily();
public:

View File

@@ -15,6 +15,7 @@ class GPUPhysicalDevice
VkPhysicalDeviceMemoryProperties memory_properties;
List<VkLayerProperties> layer_properties;
List<VkExtensionProperties> extension_properties;
List<VkQueueFamilyProperties> queue_family_properties;
public:
@@ -48,20 +49,6 @@ public:
const uint32_t GetConstantSize ()const{return properties.limits.maxPushConstantsSize;}
// support != open, so please don't direct use GetFeatures().
// open any features in CreateDevice()&SetDeviceFeatures() functions.
const bool IsSupportMDI ()const
{
// I found a few device support MDI, but its MaxDrawIndirectCount is 1.
return (features.multiDrawIndirect&&properties.limits.maxDrawIndirectCount>1);
}
const uint32_t GetMaxMDICount ()const
{
return properties.limits.maxDrawIndirectCount;
}
public:
/**
@@ -112,9 +99,23 @@ public:
public:
const VkBool32 SupportGeometryShader ()const{return features.geometryShader;}
const VkBool32 SupportMultiDrawIndirect ()const{return features.multiDrawIndirect;}
const VkBool32 SupportCubeMapArray ()const{return features.imageCubeArray;}
// support != open, so please don't direct use GetFeatures().
// open any features in CreateDevice()&SetDeviceFeatures() functions.
const bool SupportMDI ()const
{
// I found a few device support MDI, but its MaxDrawIndirectCount is 1.
return (features.multiDrawIndirect&&properties.limits.maxDrawIndirectCount>1);
}
const uint32_t GetMaxMDICount ()const
{
return properties.limits.maxDrawIndirectCount;
}
const uint32_t GetMaxImage1D ()const{return properties.limits.maxImageDimension1D;}
const uint32_t GetMaxImage2D ()const{return properties.limits.maxImageDimension2D;}
const uint32_t GetMaxImage3D ()const{return properties.limits.maxImageDimension3D;}