remove vulkan namespace

This commit is contained in:
2020-10-21 12:47:06 +08:00
parent 0e56a6b00c
commit c8955b6f35
45 changed files with 266 additions and 266 deletions

View File

@@ -40,7 +40,7 @@ namespace hgl
ObjectList<SceneNode> SubNode; ///<子节点
List<vulkan::RenderableInstance *> renderable_instances; ///<可渲染实例
List<RenderableInstance *> renderable_instances; ///<可渲染实例
public:
@@ -74,9 +74,9 @@ namespace hgl
void Add(SceneNode *n){if(n)SubNode.Add(n);} ///<增加一个子节点
void ClearSubNode(){SubNode.ClearData();} ///<清除子节点
void Add(vulkan::RenderableInstance *ri){if(ri)renderable_instances.Add(ri);} ///<增加渲染实例
void Add(RenderableInstance *ri){if(ri)renderable_instances.Add(ri);} ///<增加渲染实例
void Add(vulkan::RenderableInstance *ri,const Matrix4f &mat)
void Add(RenderableInstance *ri,const Matrix4f &mat)
{
SceneNode *sn=new SceneNode(mat);