remove vulkan namespace
This commit is contained in:
@@ -40,7 +40,7 @@ namespace hgl
|
||||
|
||||
ObjectList<SceneNode> SubNode; ///<子节点
|
||||
|
||||
List<vulkan::RenderableInstance *> renderable_instances; ///<可渲染实例
|
||||
List<RenderableInstance *> renderable_instances; ///<可渲染实例
|
||||
|
||||
public:
|
||||
|
||||
@@ -74,9 +74,9 @@ namespace hgl
|
||||
void Add(SceneNode *n){if(n)SubNode.Add(n);} ///<增加一个子节点
|
||||
void ClearSubNode(){SubNode.ClearData();} ///<清除子节点
|
||||
|
||||
void Add(vulkan::RenderableInstance *ri){if(ri)renderable_instances.Add(ri);} ///<增加渲染实例
|
||||
void Add(RenderableInstance *ri){if(ri)renderable_instances.Add(ri);} ///<增加渲染实例
|
||||
|
||||
void Add(vulkan::RenderableInstance *ri,const Matrix4f &mat)
|
||||
void Add(RenderableInstance *ri,const Matrix4f &mat)
|
||||
{
|
||||
SceneNode *sn=new SceneNode(mat);
|
||||
|
||||
|
Reference in New Issue
Block a user