remove vulkan namespace
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@@ -11,19 +11,19 @@ namespace hgl
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{
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class RenderList
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{
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vulkan::GPUCmdBuffer *cmd_buf;
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GPUCmdBuffer *cmd_buf;
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private:
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List<SceneNode *> scene_node_list;
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vulkan::PushConstant * last_pc;
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vulkan::Pipeline * last_pipeline;
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vulkan::MaterialInstance * last_mat_inst;
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vulkan::RenderableInstance *last_ri;
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PushConstant * last_pc;
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Pipeline * last_pipeline;
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MaterialInstance * last_mat_inst;
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RenderableInstance *last_ri;
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void Render(SceneNode *,vulkan::RenderableInstance *);
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void Render(SceneNode *,List<vulkan::RenderableInstance *> &);
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void Render(SceneNode *,RenderableInstance *);
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void Render(SceneNode *,List<RenderableInstance *> &);
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public:
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@@ -41,7 +41,7 @@ namespace hgl
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void Add (SceneNode *node) {if(node)scene_node_list.Add(node);}
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void Clear () {scene_node_list.ClearData();}
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bool Render(vulkan::GPUCmdBuffer *);
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bool Render(GPUCmdBuffer *);
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};//class RenderList
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}//namespace graph
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}//namespace hgl
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