remove vulkan namespace

This commit is contained in:
2020-10-21 12:47:06 +08:00
parent 0e56a6b00c
commit c8955b6f35
45 changed files with 266 additions and 266 deletions

View File

@@ -15,24 +15,24 @@ class TestApp:public CameraAppFramework
{
Camera cam;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::GPUBuffer * ubo_world_matrix =nullptr;
MaterialInstance * material_instance =nullptr;
GPUBuffer * ubo_world_matrix =nullptr;
};
struct:public RenderObject
{
vulkan::RenderTarget * render_taget =nullptr;
RenderTarget * render_taget =nullptr;
vulkan::Pipeline * pipeline =nullptr;
vulkan::RenderableInstance *renderable_instance =nullptr;
Pipeline * pipeline =nullptr;
RenderableInstance *renderable_instance =nullptr;
}os;
struct:public RenderObject
{
vulkan::Sampler * sampler =nullptr;
Sampler * sampler =nullptr;
vulkan::Pipeline * pipeline =nullptr;
vulkan::RenderableInstance *renderable_instance =nullptr;
Pipeline * pipeline =nullptr;
RenderableInstance *renderable_instance =nullptr;
SceneNode scene_root;
RenderList render_list;
@@ -70,7 +70,7 @@ public:
os.material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/VertexColor2D"));
if(!os.material_instance)return(false);
os.pipeline=db->CreatePipeline(os.material_instance,os.render_taget,vulkan::InlinePipeline::Solid2D,Prim::Fan);
os.pipeline=db->CreatePipeline(os.material_instance,os.render_taget,InlinePipeline::Solid2D,Prim::Fan);
if(!os.pipeline)return(false);
if(!InitUBO(&os,os.render_taget->GetExtent()))
@@ -86,7 +86,7 @@ public:
cci.center_color.Set(1,1,1,1);
cci.border_color.Set(1,1,1,0);
vulkan::Renderable *render_obj=CreateRenderableCircle(db,os.material_instance->GetMaterial(),&cci);
Renderable *render_obj=CreateRenderableCircle(db,os.material_instance->GetMaterial(),&cci);
if(!render_obj)return(false);
os.renderable_instance=db->CreateRenderableInstance(render_obj,os.material_instance,os.pipeline);
@@ -107,7 +107,7 @@ public:
cube.material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureMask3D"));
if(!cube.material_instance)return(false);
cube.pipeline=CreatePipeline(cube.material_instance,vulkan::InlinePipeline::Solid3D);
cube.pipeline=CreatePipeline(cube.material_instance,InlinePipeline::Solid3D);
if(!cube.pipeline)return(false);
cube.sampler=db->CreateSampler();
@@ -120,7 +120,7 @@ public:
{
CubeCreateInfo cci;
vulkan::Renderable *render_obj=CreateRenderableCube(db,cube.material_instance->GetMaterial(),&cci);
Renderable *render_obj=CreateRenderableCube(db,cube.material_instance->GetMaterial(),&cci);
if(!render_obj)return(false);
cube.renderable_instance=db->CreateRenderableInstance(render_obj,cube.material_instance,cube.pipeline);