created RenderTargetManager they are codes from TextureManager
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@@ -48,9 +48,9 @@ public:
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}
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}
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GraphModule *gm=new T(gmm,dgm_map);
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GraphModule *gm=new T(gmm);
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if(!gm->InitDependentModules(gmm))
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if(!gm->InitDependentModules(dgm))
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{
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delete gm;
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return(nullptr);
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