一些无用的代码增加
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@@ -62,7 +62,8 @@ public:
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};
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/**
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* 网格体(网格中的最小渲染单位)
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* 网格体(网格渲染中的最小渲染单位,只能是一个材质实例)
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* 多材质的网格体使用StaticMesh,它内含多个Mesh
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*/
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class Mesh
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{
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@@ -98,8 +99,8 @@ public:
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Primitive * GetPrimitive (){return primitive;}
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const AABB & GetBoundingBox ()const{return primitive->GetBoundingBox();}
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const MeshDataBuffer * GetDataBuffer ()const{return data_buffer;}
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const MeshRenderData * GetRenderData ()const{return render_data;}
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const MeshDataBuffer * GetDataBuffer ()const{return data_buffer;}
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const MeshRenderData * GetRenderData ()const{return render_data;}
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public:
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