Added Billboard2DWay.cpp and test OK! next step is fixed billboard pixel size.
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@@ -1,4 +1,4 @@
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#ifndef HGL_SHADER_CREATE_INFO_INCLUDE
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#ifndef HGL_SHADER_CREATE_INFO_INCLUDE
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#define HGL_SHADER_CREATE_INFO_INCLUDE
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#include<hgl/graph/VertexAttrib.h>
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