1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
This commit is contained in:
17
inc/hgl/graph/CoordinateSystem.h
Normal file
17
inc/hgl/graph/CoordinateSystem.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include<hgl/TypeFunc.h>
|
||||
namespace hgl
|
||||
{
|
||||
namespace graph
|
||||
{
|
||||
enum class CoordinateSystem2D
|
||||
{
|
||||
NDC,
|
||||
ZeroToOne, //左上角为0,0;右下角为1,1
|
||||
Ortho, //左上角为0,0;右下角为(width-1),(height-1)
|
||||
|
||||
ENUM_CLASS_RANGE(NDC,Ortho)
|
||||
};
|
||||
}//namespace graph
|
||||
}//namespace hgl
|
Reference in New Issue
Block a user