finished dynamic UBO for RenderList,,,but rendering breakout error.
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@@ -31,6 +31,8 @@ namespace hgl
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CompOperatorMemcmp(const MVPMatrix &);
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};//struct MVPMatrix
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constexpr size_t MVPMatrixBytes=sizeof(MVPMatrix);
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}//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_SCENE_INFO_INCLUDE
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