Correct draw Gizmo Rotate/Scale, OK!!
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@@ -25,14 +25,16 @@ enum class GizmoShape:uint
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Sphere, //球
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Cone, //圆锥
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Cylinder, //圆柱
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Torus, //圆环
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ENUM_CLASS_RANGE(Plane,Cylinder)
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ENUM_CLASS_RANGE(Plane,Torus)
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};
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bool InitGizmoResource(RenderResource *);
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void FreeGizmoResource();
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StaticMesh *GetGizmoMoveStaticMesh();
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StaticMesh *GetGizmoScaleStaticMesh();
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StaticMesh *GetGizmoRotateStaticMesh();
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VK_NAMESPACE_END
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