全面使用MaterialInstance封装Material与DescriptorSets

This commit is contained in:
2020-01-20 20:00:03 +08:00
parent 7a0c4e9423
commit c2b7f196ed
21 changed files with 120 additions and 106 deletions

View File

@@ -164,7 +164,7 @@ private:
bool Add(struct MPD *mpd,const Matrix4f &offset)
{
RenderableInstance *ri=db->CreateRenderableInstance(mpd->pipeline,mpd->material_instance->GetDescriptorSets(),mpd->render_obj);
RenderableInstance *ri=db->CreateRenderableInstance(mpd->pipeline,mpd->material_instance,mpd->render_obj);
if(!ri)return(false);