temporary to disable the RenderList and RenderNode

This commit is contained in:
2023-04-28 11:10:50 +08:00
parent db0a8ee256
commit c232feb40a
8 changed files with 44 additions and 50 deletions

View File

@@ -10,7 +10,7 @@ namespace hgl
struct ShaderBufferSource
{
const char *struct_name;
const char *value_name;
const char *name;
const char *codes;
};
}//namespace graph

View File

@@ -53,5 +53,4 @@ vec3 world_up;
float znear,zfar;)"
};
STD_MTL_NAMESPACE_END

View File

@@ -66,7 +66,7 @@ public:
if(!mdi.hasStruct(ss.struct_name))
mdi.AddStruct(ss.struct_name,ss.codes);
return AddUBO(flag_bits,set_type,ss.struct_name,ss.value_name);
return AddUBO(flag_bits,set_type,ss.struct_name,ss.name);
}
bool CreateShader();