texture_rect_array was run OK!
This commit is contained in:
@@ -33,8 +33,10 @@ void RenderAssignBuffer::Bind(MaterialInstance *mi)const
|
||||
|
||||
if(assign_binding_count<=0)return;
|
||||
|
||||
mi->BindUBO(DescriptorSetType::PerFrame,mtl::SBS_LocalToWorld.name,ubo_l2w);
|
||||
mi->BindUBO(DescriptorSetType::MaterialInstance,mtl::SBS_MaterialInstance.name,ubo_mi);
|
||||
Material *mtl=mi->GetMaterial();
|
||||
|
||||
mtl->BindUBO(DescriptorSetType::PerFrame,mtl::SBS_LocalToWorld.name,ubo_l2w);
|
||||
mtl->BindUBO(DescriptorSetType::MaterialInstance,mtl::SBS_MaterialInstance.name,ubo_mi);
|
||||
}
|
||||
|
||||
void RenderAssignBuffer::Clear()
|
||||
|
Reference in New Issue
Block a user