preparing VKIndirectCommandBuffer.h

This commit is contained in:
2024-05-30 01:14:27 +08:00
parent cc80fe7f39
commit bf7c6bdeac
9 changed files with 58 additions and 8 deletions

View File

@@ -1,5 +1,4 @@
#ifndef HGL_GRAPH_RENDERABLE_INCLUDE
#define HGL_GRAPH_RENDERABLE_INCLUDE
#pragma once
#include<hgl/graph/VKPrimitive.h>
#include<hgl/graph/VKPipeline.h>
@@ -69,7 +68,7 @@ public:
};
/**
* 可渲染对象<br>
* 原始可渲染对象(即仅一个模型一个材质)
*/
class Renderable ///可渲染对象实例
{
@@ -111,4 +110,3 @@ public:
Renderable *CreateRenderable(Primitive *,MaterialInstance *,Pipeline *);
VK_NAMESPACE_END
#endif//HGL_GRAPH_RENDERABLE_INCLUDE