codes layout

This commit is contained in:
2021-12-15 14:24:35 +08:00
parent 80bacd2b44
commit bd8486da25
7 changed files with 147 additions and 20 deletions

View File

@@ -148,7 +148,7 @@ public:
void PushConstants(const void *data,const uint32_t size) {vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,0, size,data);}
void PushConstants(const void *data,const uint32_t offset,const uint32_t size) {vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,offset, size,data);}
bool BindVAB(RenderableInstance *);
bool BindVBO(RenderableInstance *);
void SetViewport (uint32_t first,uint32_t count,const VkViewport *vp) {vkCmdSetViewport(cmd_buf,first,count,vp);}
void SetScissor (uint32_t first,uint32_t count,const VkRect2D *sci) {vkCmdSetScissor(cmd_buf,first,count,sci);}
@@ -183,14 +183,47 @@ public: //draw
class TextureCmdBuffer:public GPUCmdBuffer
{
VkImageMemoryBarrier imageMemoryBarrier;
public:
using GPUCmdBuffer::GPUCmdBuffer;
TextureCmdBuffer(const GPUDeviceAttribute *attr,VkCommandBuffer cb):GPUCmdBuffer(attr,cb)
{
imageMemoryBarrier.sType=VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
imageMemoryBarrier.pNext=nullptr;
imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
}
template<typename ...ARGS> void PipelineBarrier (ARGS...args){vkCmdPipelineBarrier (cmd_buf,args...);}
template<typename ...ARGS> void CopyBufferToImage (ARGS...args){vkCmdCopyBufferToImage(cmd_buf,args...);}
template<typename ...ARGS> void CopyImageToBuffer (ARGS...args){vkCmdCopyImageToBuffer(cmd_buf,args...);}
template<typename ...ARGS> void BlitImage (ARGS...args){vkCmdBlitImage (cmd_buf,args...);}
void ImageMemoryBarrier(VkImage image,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags dstStageMask,
VkAccessFlags srcAccessMask,
VkAccessFlags dstAccessMask,
VkImageLayout oldImageLayout,
VkImageLayout newImageLayout,
VkImageSubresourceRange subresourceRange)
{
imageMemoryBarrier.srcAccessMask = srcAccessMask;
imageMemoryBarrier.dstAccessMask = dstAccessMask;
imageMemoryBarrier.oldLayout = oldImageLayout;
imageMemoryBarrier.newLayout = newImageLayout;
imageMemoryBarrier.image = image;
imageMemoryBarrier.subresourceRange = subresourceRange;
vkCmdPipelineBarrier( cmd_buf,
srcStageMask,
dstStageMask,
0,
0, nullptr,
0, nullptr,
1, &imageMemoryBarrier);
}
};//class TextureCmdBuffer:public GPUCmdBuffer
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE

View File

@@ -0,0 +1,97 @@
#ifndef HGL_GRAPH_VULKAN_TEXTURE_LOADER_INCLUDE
#define HGL_GRAPH_VULKAN_TEXTURE_LOADER_INCLUDE
#include<hgl/graph/TextureLoader.h>
VK_NAMESPACE_BEGIN
template<typename T,typename L>
class VkTextureLoader:public L
{
protected:
GPUDevice *device;
GPUBuffer *buf;
T *tex;
bool auto_mipmaps;
public:
VkTextureLoader(GPUDevice *dev,const bool am)
{
device =dev;
buf =nullptr;
tex =nullptr;
auto_mipmaps=am;
}
virtual ~VkTextureLoader()
{
SAFE_CLEAR(buf);
SAFE_CLEAR(tex);
}
T *GetTexture()
{
T *result=tex;
tex=nullptr;
return result;
}
void *OnBegin(uint32 total_bytes) override
{
SAFE_CLEAR(buf);
SAFE_CLEAR(tex);
if(!CheckVulkanFormat(format))
return(nullptr);
buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes);
if(!buf)
return(nullptr);
return buf->Map();
}
void OnEnd() override
{
buf->Unmap();
TextureCreateInfo *tci=new TextureCreateInfo(format);
tci->type=type;
VkExtent3D extent;
extent.width =file_header.width;
extent.height =file_header.height;
extent.depth =file_header.depth;
tci->SetData(buf,extent);
if(auto_mipmaps&&file_header.mipmaps<=1)
{
if(device->CheckFormatSupport(format,VK_FORMAT_FEATURE_BLIT_DST_BIT))
{
tci->usage|=VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
tci->SetAutoMipmaps();
}
}
else
{
tci->origin_mipmaps=
tci->target_mipmaps=file_header.mipmaps;
}
tci->mipmap_zero_total_bytes=mipmap_zero_total_bytes;
tex=device->CreateTexture2D(tci);
if(tex)
buf=nullptr;
}
};//class VkTextureLoader:public L
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_TEXTURE_LOADER_INCLUDE