增加RenderPass封装

This commit is contained in:
2019-04-12 16:39:22 +08:00
parent b9401d70a7
commit bcb3a4a6be
6 changed files with 137 additions and 9 deletions

View File

@@ -5,14 +5,18 @@ ELSEIF(WIN32)
SET(RENDER_WINDOW_SOURCE WinWindow.cpp)
ENDIF()
SET(VULKAN_TEST_SOURCE_FILES main.cpp
${RENDER_WINDOW_SOURCE}
VKInstance.cpp
VKCommandBuffer.cpp
RenderSurfaceAttribute.cpp
RenderSurfaceCreater.cpp
RenderSurface.cpp
VKBuffer.cpp)
SET(VULKAN_TEST_SOURCE_FILES main.cpp
${RENDER_WINDOW_SOURCE}
VKInstance.cpp
VKCommandBuffer.cpp
RenderSurfaceAttribute.cpp
RenderSurfaceCreater.cpp
RenderSurface.cpp
VKBuffer.cpp
# VKPipelineLayout.cpp
# VKDescriptorSet.cpp
VKRenderPass.cpp
)
SET(VULKAN_TEST_HEADER_FILES VK.h
VKInstance.h
@@ -20,6 +24,9 @@ SET(VULKAN_TEST_HEADER_FILES VK.h
RenderSurfaceAttribute.h
RenderSurface.h
VKBuffer.h
# VKPipelineLayout.h
# VKDescriptorSet.h
VKRenderPass.h
Window.h)
SET(SHADER_FILES shader_compile.bat