清除RenderTask/MaterialRenderList多余代码

This commit is contained in:
2025-06-06 00:23:27 +08:00
parent 427340132f
commit bc987e7d7b
3 changed files with 3 additions and 12 deletions

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@@ -41,8 +41,6 @@ namespace hgl::graph
bool Set(IRenderTarget *rt);
void Set(Camera *c){camera=c;}
void Restart(); ///<复位数据,清空渲染列表
bool RebuildRenderList(SceneNode *);
bool IsEmpty()const; ///<是否是空的,不可渲染或是没啥可渲染的