optimized to get normal in AutoShader

This commit is contained in:
2024-03-12 23:29:38 +08:00
parent c469fde84a
commit b9f5c69f85
3 changed files with 16 additions and 14 deletions

View File

@@ -42,7 +42,7 @@ Code
void main()
{
Output.Normal =GetNormal(GetNormalMatrix(),Normal);
Output.Normal =GetNormal();
Output.Position =GetPosition3D();
HandoverMI();