renamed a value.

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-05-02 18:56:55 +08:00
parent 8b0ef244e0
commit b9bd4f6c4b

View File

@ -47,15 +47,15 @@ Renderable::~Renderable()
delete vertex_input_data;
}
Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p)
Renderable *CreateRenderable(Primitive *prim,MaterialInstance *mi,Pipeline *p)
{
if(!r||!mi||!p)return(nullptr);
if(!prim||!mi||!p)return(nullptr);
const VIL *vil=mi->GetVIL();
const int input_count=vil->GetAttrCount();
const UTF8String &mtl_name=mi->GetMaterial()->GetName();
if(r->GetBufferCount()<input_count) //小于材质要求的数量?那自然是不行的
if(prim->GetBufferCount()<input_count) //小于材质要求的数量?那自然是不行的
{
LOG_ERROR("[FATAL ERROR] input buffer count of Renderable lesser than Material, Material name: "+mtl_name);
@ -69,7 +69,7 @@ Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p)
for(int i=0;i<input_count;i++)
{
vbo=r->GetVBO(vid->name_list[i],vid->buffer_offset+i);
vbo=prim->GetVBO(vid->name_list[i],vid->buffer_offset+i);
name=vid->name_list[i];
@ -104,6 +104,6 @@ Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p)
vid->buffer_list[i]=vbo->GetBuffer();
}
return(new Renderable(r,mi,p,vid));
return(new Renderable(prim,mi,p,vid));
}
VK_NAMESPACE_END