renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,

This commit is contained in:
2022-10-14 17:52:35 +08:00
parent 2e6a8e794f
commit b980457ba2
44 changed files with 150 additions and 149 deletions

View File

@@ -42,8 +42,8 @@ public:
virtual ~MaterialParameters();
bool BindUBO(const AnsiString &name,GPUBuffer *ubo,bool dynamic=false);
bool BindSSBO(const AnsiString &name,GPUBuffer *ubo,bool dynamic=false);
bool BindUBO(const AnsiString &name,DeviceBuffer *ubo,bool dynamic=false);
bool BindSSBO(const AnsiString &name,DeviceBuffer *ubo,bool dynamic=false);
bool BindSampler(const AnsiString &name,Texture *tex,Sampler *sampler);
bool BindInputAttachment(const AnsiString &name,ImageView *);