use VKDescriptorSet instead of VKDescriptorSets

This commit is contained in:
2023-02-13 11:50:55 +08:00
parent 251d851f65
commit b8a83a25eb
12 changed files with 12 additions and 12 deletions

View File

@@ -1,4 +1,4 @@
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKBuffer.h>
#include<hgl/graph/VKTexture.h>

View File

@@ -7,7 +7,7 @@
#include<hgl/graph/VKCommandBuffer.h>
#include<hgl/graph/VKRenderPass.h>
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKDeviceRenderPassManage.h>
VK_NAMESPACE_BEGIN

View File

@@ -2,7 +2,7 @@
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKMaterialDescriptorSets.h>
#include<hgl/graph/VKMaterialParameters.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKShaderModuleMap.h>
#include<hgl/graph/VKVertexInputLayout.h>
#include"VKPipelineLayoutData.h"

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@@ -1,7 +1,7 @@
#include<hgl/graph/VKMaterialParameters.h>
#include<hgl/graph/VKMaterialDescriptorSets.h>
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
VK_NAMESPACE_BEGIN
MaterialParameters::MaterialParameters(const MaterialDescriptorSets *_mds,const DescriptorSetsType &type,DescriptorSet *ds)

View File

@@ -1,5 +1,5 @@
#include"VKPipelineLayoutData.h"
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKMaterialDescriptorSets.h>