use VKDescriptorSet instead of VKDescriptorSets
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@@ -1,4 +1,4 @@
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKBuffer.h>
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#include<hgl/graph/VKTexture.h>
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@@ -7,7 +7,7 @@
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#include<hgl/graph/VKCommandBuffer.h>
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#include<hgl/graph/VKRenderPass.h>
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#include<hgl/graph/VKFramebuffer.h>
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDeviceRenderPassManage.h>
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VK_NAMESPACE_BEGIN
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@@ -2,7 +2,7 @@
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#include<hgl/graph/VKMaterial.h>
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#include<hgl/graph/VKMaterialDescriptorSets.h>
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#include<hgl/graph/VKMaterialParameters.h>
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKShaderModuleMap.h>
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#include<hgl/graph/VKVertexInputLayout.h>
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#include"VKPipelineLayoutData.h"
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@@ -1,7 +1,7 @@
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#include<hgl/graph/VKMaterialParameters.h>
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#include<hgl/graph/VKMaterialDescriptorSets.h>
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#include<hgl/graph/VKMaterial.h>
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSet.h>
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VK_NAMESPACE_BEGIN
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MaterialParameters::MaterialParameters(const MaterialDescriptorSets *_mds,const DescriptorSetsType &type,DescriptorSet *ds)
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@@ -1,5 +1,5 @@
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#include"VKPipelineLayoutData.h"
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKMaterialDescriptorSets.h>
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