use VKDescriptorSet instead of VKDescriptorSets

This commit is contained in:
2023-02-13 11:50:55 +08:00
parent 251d851f65
commit b8a83a25eb
12 changed files with 12 additions and 12 deletions

View File

@@ -3,7 +3,7 @@
#include<hgl/graph/VK.h>
#include<hgl/graph/VKPipeline.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/type/Color4f.h>
VK_NAMESPACE_BEGIN
class GPUCmdBuffer

View File

@@ -3,7 +3,7 @@
#include<hgl/graph/VK.h>
#include<hgl/type/String.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
VK_NAMESPACE_BEGIN
class MaterialParameters
{

View File

@@ -3,7 +3,7 @@
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKPipeline.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKPrimitive.h>
#include<hgl/graph/VKBuffer.h>
#include<hgl/graph/VKSampler.h>

View File

@@ -3,7 +3,7 @@
#include<hgl/graph/VKPrimitive.h>
#include<hgl/graph/VKPipeline.h>
#include<hgl/graph/VKDescriptorSets.h>
#include<hgl/graph/VKDescriptorSet.h>
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKMaterialParameters.h>
#include<hgl/graph/VKMaterialInstance.h>