排版,删除行尾空格以及所有TAB转空格
This commit is contained in:
@@ -21,18 +21,18 @@ namespace hgl
|
||||
*/
|
||||
enum LightType
|
||||
{
|
||||
ltNone=0, ///<起始定义,无意义
|
||||
ltNone=0, ///<起始定义,无意义
|
||||
|
||||
ltSunLight, ///<太阳光
|
||||
|
||||
ltPoint, ///<点光源
|
||||
ltDirection, ///<方向光
|
||||
ltSpot, ///<聚光灯
|
||||
ltPoint, ///<点光源
|
||||
ltDirection, ///<方向光
|
||||
ltSpot, ///<聚光灯
|
||||
ltInfiniteSpotLight,///<无尽聚光灯
|
||||
|
||||
ltAreaQuad, ///<四边形面光源
|
||||
ltAreaQuad, ///<四边形面光源
|
||||
|
||||
ltEnd ///<结束定义,无意义
|
||||
ltEnd ///<结束定义,无意义
|
||||
};//enum LightType
|
||||
|
||||
/**
|
||||
@@ -40,13 +40,13 @@ namespace hgl
|
||||
*/
|
||||
struct Light
|
||||
{
|
||||
LightType type; ///<光源类型
|
||||
LightType type; ///<光源类型
|
||||
|
||||
bool enabled; ///<是否开启
|
||||
bool enabled; ///<是否开启
|
||||
|
||||
Color4f ambient; ///<环境光
|
||||
Color4f specular; ///<镜面光
|
||||
Color4f diffuse; ///<漫反射
|
||||
Color4f ambient; ///<环境光
|
||||
Color4f specular; ///<镜面光
|
||||
Color4f diffuse; ///<漫反射
|
||||
};//struct Light
|
||||
|
||||
/**
|
||||
@@ -62,10 +62,10 @@ namespace hgl
|
||||
*/
|
||||
struct DirectionLight:public Light
|
||||
{
|
||||
Vector3f direction; ///<方向
|
||||
Vector3f direction; ///<方向
|
||||
|
||||
float nDotVP; ///<normal . light direction
|
||||
float nDotHV; ///<normal . half vector
|
||||
float nDotVP; ///<normal . light direction
|
||||
float nDotHV; ///<normal . half vector
|
||||
};//struct DirectionLight
|
||||
|
||||
/**
|
||||
@@ -73,9 +73,9 @@ namespace hgl
|
||||
*/
|
||||
struct PointLight:public Light
|
||||
{
|
||||
Vector3f position; ///<光源位置
|
||||
Vector3f position; ///<光源位置
|
||||
|
||||
Vector3f attenuation; ///<constant,linear,quadratic
|
||||
Vector3f attenuation; ///<constant,linear,quadratic
|
||||
};//struct PointLight
|
||||
|
||||
/**
|
||||
@@ -83,12 +83,12 @@ namespace hgl
|
||||
*/
|
||||
struct SpotLight:public Light
|
||||
{
|
||||
Vector3f position; ///<位置
|
||||
Vector3f direction; ///<方向
|
||||
Vector3f attenuation; ///<constant,linear,quadratic
|
||||
Vector3f position; ///<位置
|
||||
Vector3f direction; ///<方向
|
||||
Vector3f attenuation; ///<constant,linear,quadratic
|
||||
|
||||
float coscutoff;
|
||||
float exponent;
|
||||
float coscutoff;
|
||||
float exponent;
|
||||
};//struct SpotLight
|
||||
|
||||
/**
|
||||
@@ -96,9 +96,9 @@ namespace hgl
|
||||
*/
|
||||
struct InfiniteSpotLight:public Light
|
||||
{
|
||||
Vector3f position;
|
||||
Vector3f direction;
|
||||
Vector3f exponent;
|
||||
Vector3f position;
|
||||
Vector3f direction;
|
||||
Vector3f exponent;
|
||||
};//struct InfiniteSpotLight
|
||||
}//namespace graph
|
||||
}//namespace hgl
|
||||
|
Reference in New Issue
Block a user