removed codes about VkDebugMaker
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@@ -1,86 +0,0 @@
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#ifndef HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE
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#define HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE
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#include<hgl/graph/VK.h>
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#include<hgl/color/Color4f.h>
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VK_NAMESPACE_BEGIN
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struct DebugMakerFunction
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{
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PFN_vkDebugMarkerSetObjectTagEXT SetObjectTag;
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PFN_vkDebugMarkerSetObjectNameEXT SetObjectName;
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PFN_vkCmdDebugMarkerBeginEXT Begin;
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PFN_vkCmdDebugMarkerEndEXT End;
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PFN_vkCmdDebugMarkerInsertEXT Insert;
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};//struct DebugMakerFunction
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class DebugMaker
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{
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VkDevice device;
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DebugMakerFunction dmf;
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protected:
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void SetObjectName(uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name);
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void SetObjectTag(uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag);
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private:
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friend DebugMaker *CreateDebugMaker(VkDevice device);
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DebugMaker(VkDevice dev,const DebugMakerFunction &f)
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{
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device=dev;
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dmf=f;
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}
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public:
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void Begin(VkCommandBuffer cmdbuffer, const char * pMarkerName, const Color4f &color);
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void Insert(VkCommandBuffer cmdbuffer, const char *markerName, const Color4f &color);
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void End(VkCommandBuffer cmdBuffer);
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#define DEBUG_MAKER_SET_FUNC(type,MNAME) void Set##type(Vk##type obj,const char *name){SetObjectName((uint64_t)obj,VK_DEBUG_REPORT_OBJECT_TYPE_##MNAME##_EXT,name);}
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DEBUG_MAKER_SET_FUNC(Instance, INSTANCE)
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DEBUG_MAKER_SET_FUNC(PhysicalDevice, PHYSICAL_DEVICE)
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DEBUG_MAKER_SET_FUNC(Device, DEVICE)
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DEBUG_MAKER_SET_FUNC(Queue, QUEUE)
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DEBUG_MAKER_SET_FUNC(Semaphore, SEMAPHORE)
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DEBUG_MAKER_SET_FUNC(CommandBuffer, COMMAND_BUFFER)
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DEBUG_MAKER_SET_FUNC(Fence, FENCE)
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DEBUG_MAKER_SET_FUNC(DeviceMemory, DEVICE_MEMORY)
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DEBUG_MAKER_SET_FUNC(Buffer, BUFFER)
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DEBUG_MAKER_SET_FUNC(Image, IMAGE)
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DEBUG_MAKER_SET_FUNC(Event, EVENT)
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DEBUG_MAKER_SET_FUNC(QueryPool, QUERY_POOL)
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DEBUG_MAKER_SET_FUNC(BufferView, BUFFER_VIEW)
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DEBUG_MAKER_SET_FUNC(ShaderModule, SHADER_MODULE)
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DEBUG_MAKER_SET_FUNC(PipelineCache, PIPELINE_CACHE)
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DEBUG_MAKER_SET_FUNC(PipelineLayout, PIPELINE_LAYOUT)
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DEBUG_MAKER_SET_FUNC(RenderPass, RENDER_PASS)
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DEBUG_MAKER_SET_FUNC(Pipeline, PIPELINE)
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DEBUG_MAKER_SET_FUNC(DescriptorSetLayout, DESCRIPTOR_SET_LAYOUT)
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DEBUG_MAKER_SET_FUNC(Sampler, SAMPLER)
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DEBUG_MAKER_SET_FUNC(DescriptorPool, DESCRIPTOR_POOL)
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DEBUG_MAKER_SET_FUNC(DescriptorSet, DESCRIPTOR_SET)
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DEBUG_MAKER_SET_FUNC(Framebuffer, FRAMEBUFFER)
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DEBUG_MAKER_SET_FUNC(CommandPool, COMMAND_POOL)
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DEBUG_MAKER_SET_FUNC(SurfaceKHR, SURFACE_KHR)
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DEBUG_MAKER_SET_FUNC(SwapchainKHR, SWAPCHAIN_KHR)
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DEBUG_MAKER_SET_FUNC(DebugReportCallbackEXT, DEBUG_REPORT_CALLBACK_EXT)
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DEBUG_MAKER_SET_FUNC(DisplayKHR, DISPLAY_KHR)
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DEBUG_MAKER_SET_FUNC(DisplayModeKHR, DISPLAY_MODE_KHR)
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DEBUG_MAKER_SET_FUNC(ValidationCacheEXT, VALIDATION_CACHE_EXT)
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DEBUG_MAKER_SET_FUNC(SamplerYcbcrConversion, SAMPLER_YCBCR_CONVERSION)
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DEBUG_MAKER_SET_FUNC(DescriptorUpdateTemplate, DESCRIPTOR_UPDATE_TEMPLATE)
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DEBUG_MAKER_SET_FUNC(CuModuleNVX, CU_MODULE_NVX)
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DEBUG_MAKER_SET_FUNC(CuFunctionNVX, CU_FUNCTION_NVX)
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DEBUG_MAKER_SET_FUNC(AccelerationStructureKHR, ACCELERATION_STRUCTURE_KHR)
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DEBUG_MAKER_SET_FUNC(AccelerationStructureNV, ACCELERATION_STRUCTURE_NV)
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#undef DEBUG_MAKER_SET_FUNC
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};//class DebugMaker
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_DEBUG_MAKER_INCLUDE
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@@ -85,6 +85,8 @@ public:
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void WaitIdle ()const {vkDeviceWaitIdle(attr->device);}
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DebugUtils * GetDebugUtils (){return attr->debug_utils;}
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public:
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bool Resize (const VkExtent2D &);
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@@ -4,7 +4,6 @@
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#include<hgl/graph/VKTexture.h>
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#ifdef _DEBUG
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#include<hgl/graph/VKDebugMaker.h>
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#include<hgl/graph/VKDebugUtils.h>
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#endif//_DEBUG
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@@ -48,7 +47,6 @@ struct GPUDeviceAttribute
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VkPipelineCache pipeline_cache =VK_NULL_HANDLE;
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#ifdef _DEBUG
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DebugMaker * debug_maker =nullptr;
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DebugUtils * debug_utils =nullptr;
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#endif//_DEBUG
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