正确输出显示器数量,以及显示模式
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@@ -33,8 +33,8 @@ namespace hgl
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public:
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virtual const VideoMode *GetCurVideoMode()=0;
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virtual const ObjectList<VideoMode> &GetVideoModeList()=0;
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virtual const VideoMode *GetCurVideoMode()const=0;
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virtual const ObjectList<VideoMode> &GetVideoModeList()const=0;
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};
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struct WindowSetup
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@@ -108,7 +108,7 @@ namespace hgl
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virtual const UTF8String GetName()=0; ///<取得设备名称
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virtual const void GetDisplayList(List<Display *> &); ///<取得显示屏列表
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virtual const void GetDisplayList(List<Display *> &)=0; ///<取得显示屏列表
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virtual const Display * GetDefaultDisplay()=0; ///<取得默认显示屏
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public:
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