全新组织的CreateFramebuffer函数
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@ -11,9 +11,7 @@ class Framebuffer
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private:
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private:
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friend Framebuffer *CreateFramebuffer(Device *,RenderPass *,List<ImageView *> color,ImageView *depth);
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friend Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView **color_list,const uint color_count,ImageView *depth);
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friend Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *color,ImageView *depth);
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friend Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *depth);
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Framebuffer(VkDevice dev,VkFramebuffer fb)
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Framebuffer(VkDevice dev,VkFramebuffer fb)
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{
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{
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@ -2,6 +2,7 @@
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKImageView.h>
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#include<hgl/graph/vulkan/VKImageView.h>
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#include<hgl/graph/vulkan/VKRenderPass.h>
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#include<hgl/graph/vulkan/VKRenderPass.h>
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#include<hgl/type/Smart.h>
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VK_NAMESPACE_BEGIN
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VK_NAMESPACE_BEGIN
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Framebuffer::~Framebuffer()
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Framebuffer::~Framebuffer()
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@ -9,67 +10,60 @@ Framebuffer::~Framebuffer()
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vkDestroyFramebuffer(device,frame_buffer,nullptr);
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vkDestroyFramebuffer(device,frame_buffer,nullptr);
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}
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}
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,List<ImageView *> color,ImageView *depth)
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView **color_list,const uint color_count,ImageView *depth)
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{
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{
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if(!dev)return(nullptr);
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!rp)return(nullptr);
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if(!color.GetCount()&&!depth)return(nullptr);
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if(!color_count&&!depth)return(nullptr);
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}
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uint att_count=color_count;
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth)
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if(depth)++att_count;
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{
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!color&&!depth)return(nullptr);
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if(color)
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SharedArray<VkImageView> attachments=new VkImageView[att_count];
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if(color_count)
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{
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{
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const auto &cf_list=rp->GetColorFormat();
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const List<VkFormat> &cf_list=rp->GetColorFormat();
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VkFormat cf;
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if(color_count!=cf_list.GetCount())
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if(!cf_list.Get(0,cf))
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return(nullptr);
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return(nullptr);
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if(cf!=color->GetFormat())
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const VkFormat *cf=cf_list.GetData();
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return(nullptr);
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ImageView **iv=color_list;
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for(uint i=0;i<color_count;i++)
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{
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if(*cf!=(*iv)->GetFormat())
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return(nullptr);
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attachments[i]=**iv;
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++cf;
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++iv;
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}
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}
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}
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if(depth)
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if(depth)
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{
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if(rp->GetDepthFormat()!=depth->GetFormat())
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if(rp->GetDepthFormat()!=depth->GetFormat())
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return(nullptr);
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return(nullptr);
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attachments[color_count]=*depth;
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}
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const VkExtent2D extent=dev->GetExtent();
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const VkExtent2D extent=dev->GetExtent();
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VkImageView attachments[2];
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VkFramebufferCreateInfo fb_info = {};
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VkFramebufferCreateInfo fb_info;
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fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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fb_info.pNext = nullptr;
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fb_info.pNext = nullptr;
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fb_info.renderPass = *rp;
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fb_info.flags = 0;
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fb_info.width = extent.width;
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fb_info.renderPass = *rp;
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fb_info.height = extent.height;
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fb_info.attachmentCount = att_count;
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fb_info.layers = 1;
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fb_info.pAttachments = attachments;
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fb_info.pAttachments = attachments;
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fb_info.width = extent.width;
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fb_info.height = extent.height;
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if(color)
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fb_info.layers = 1;
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{
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attachments[0]=*color;
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if(depth)
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{
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attachments[1]=*depth;
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fb_info.attachmentCount = 2;
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}
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else
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fb_info.attachmentCount = 1;
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}
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else
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{
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attachments[0]=*depth;
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fb_info.attachmentCount = 1;
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}
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VkFramebuffer fb;
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VkFramebuffer fb;
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@ -79,5 +73,26 @@ Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,Image
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return(new Framebuffer(dev->GetDevice(),fb));
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return(new Framebuffer(dev->GetDevice(),fb));
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}
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}
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//Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *depth)
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,List<ImageView *> color,ImageView *depth)
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{
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return CreateFramebuffer(dev,rp,color.GetData(),color.GetCount(),depth);
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}
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth)
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{
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!color&&!depth)return(nullptr);
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return CreateFramebuffer(dev,rp,&color,1,depth);
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}
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *depth)
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{
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!depth)return(nullptr);
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return CreateFramebuffer(dev,rp,nullptr,0,depth);
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}
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VK_NAMESPACE_END
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VK_NAMESPACE_END
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