rename "ubo_camera_matrix" to "ubo_camera_info"

This commit is contained in:
2021-05-13 17:34:40 +08:00
parent 199cc5f6b1
commit b409f1663e
15 changed files with 71 additions and 71 deletions

View File

@@ -28,7 +28,7 @@ private:
Sampler * sampler =nullptr;
MaterialInstance * material_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
GPUBuffer * ubo_color =nullptr;
Pipeline * pipeline =nullptr;
@@ -65,7 +65,7 @@ private:
sampler=db->CreateSampler();
material_instance->BindSampler("lum_texture",tile_font->GetTexture(),sampler);
material_instance->BindUBO("camera",ubo_camera_matrix);
material_instance->BindUBO("camera",ubo_camera_info);
material_instance->BindUBO("color_material",ubo_color);
material_instance->Update();
@@ -81,9 +81,9 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
color.One();
@@ -181,7 +181,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(render_instance);
}

View File

@@ -42,7 +42,7 @@ private:
MaterialInstance * material_instance =nullptr;
Renderable * render_obj =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -155,7 +155,7 @@ private:
sampler=db->CreateSampler();
material_instance->BindSampler("tex",tile_data->GetTexture(),sampler);
material_instance->BindUBO("camera",ubo_camera_matrix);
material_instance->BindUBO("camera",ubo_camera_info);
material_instance->Update();
return(true);
@@ -170,9 +170,9 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
return(true);
@@ -227,7 +227,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(render_instance);
}

View File

@@ -28,7 +28,7 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -58,13 +58,13 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO("camera",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("frag_world",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("camera",ubo_camera_info))return(false);
if(!material_instance->BindUBO("frag_world",ubo_camera_info))return(false);
material_instance->Update();
return(true);
@@ -109,7 +109,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(renderable_instance);
}

View File

@@ -35,7 +35,7 @@ private:
Renderable * ro_circle =nullptr;
Renderable * ro_round_rectangle =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
GPUBuffer * ubo_color_material =nullptr;
Pipeline * pipeline =nullptr;
@@ -118,7 +118,7 @@ private:
cam.Refresh();
ubo_camera_matrix =CreateUBO("camera", sizeof(CameraInfo),&cam.matrix);
ubo_camera_info =CreateUBO("camera", sizeof(CameraInfo),&cam.info);
ubo_color_material =CreateUBO("color_material",sizeof(Vector4f),&color);
material_instance->Update();
@@ -164,7 +164,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(&render_list);
}

View File

@@ -16,7 +16,7 @@ class TestApp:public CameraAppFramework
Camera cam;
MaterialInstance * material_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
};
struct:public RenderObject
@@ -65,12 +65,12 @@ public:
ro->cam.Refresh();
ro->ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&ro->cam.matrix);
ro->ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&ro->cam.info);
if(!ro->ubo_camera_matrix)
if(!ro->ubo_camera_info)
return(false);
ro->material_instance->BindUBO("camera",ro->ubo_camera_matrix);
ro->material_instance->BindUBO("camera",ro->ubo_camera_info);
ro->material_instance->Update();
return(true);
}

View File

@@ -41,7 +41,7 @@ private:
MaterialInstance * material_instance =nullptr;
Renderable * render_obj =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -61,7 +61,7 @@ private:
sampler=db->CreateSampler();
material_instance->BindSampler("tex",texture,sampler);
material_instance->BindUBO("camera",ubo_camera_matrix);
material_instance->BindUBO("camera",ubo_camera_info);
material_instance->Update();
db->Add(texture);
@@ -77,9 +77,9 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
return(true);
@@ -127,7 +127,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(render_instance);
}

View File

@@ -34,7 +34,7 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -62,12 +62,12 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
material_instance->BindUBO("camera",ubo_camera_matrix);
material_instance->BindUBO("camera",ubo_camera_info);
material_instance->Update();
return(true);
}
@@ -113,7 +113,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(render_instance);
}

View File

@@ -38,7 +38,7 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -62,13 +62,13 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO("camera",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("frag_world",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("camera",ubo_camera_info))return(false);
if(!material_instance->BindUBO("frag_world",ubo_camera_info))return(false);
material_instance->Update();
return(true);
@@ -115,7 +115,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(renderable_instance);
}

View File

@@ -53,7 +53,7 @@ private:
Sampler * sampler =nullptr;
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
private:
@@ -85,12 +85,12 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO("camera",ubo_camera_matrix))return(false);
if(!material_instance->BindUBO("camera",ubo_camera_info))return(false);
material_instance->Update();
return(true);
}
@@ -137,7 +137,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(renderable_instance);
}

View File

@@ -37,7 +37,7 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_matrix =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@@ -65,12 +65,12 @@ private:
cam.Refresh();
ubo_camera_matrix=db->CreateUBO(sizeof(CameraInfo),&cam.matrix);
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_matrix)
if(!ubo_camera_info)
return(false);
material_instance->BindUBO("camera",ubo_camera_matrix);
material_instance->BindUBO("camera",ubo_camera_info);
material_instance->Update();
return(true);
}
@@ -119,7 +119,7 @@ public:
cam.Refresh();
ubo_camera_matrix->Write(&cam.matrix);
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(&render_list);
}