added renderContext files.
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25
inc/hgl/graph/VKSubpassInfo.h
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25
inc/hgl/graph/VKSubpassInfo.h
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#ifndef HGL_VULKAN_SUBPASS_INFO_INCLUDE
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#define HGL_VULKAN_SUBPASS_INFO_INCLUDE
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#include<hgl/graph/VK.h>
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#include<hgl/type/List.h>
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VK_NAMESPACE_BEGIN
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struct SubpassInfo
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{
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List<uint32_t> input_attachments;
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List<uint32_t> output_attachments;
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struct
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{
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List<uint32_t> attachments;
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}color;
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struct
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{
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bool enable;
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uint32_t attachment;
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VkResolveModeFlagBits mode;
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}depth_stencil;
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};//struct SubpassInfo
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VK_NAMESPACE_END
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#endif//HGL_VULKAN_SUBPASS_INFO_INCLUDE
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