redesigned the WriteDescriptorSet
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33330c6942
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@ -1 +1 @@
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Subproject commit c4642ea87cb4abf4b68e94a63d868bdd66666dbe
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Subproject commit ad2504b4bd5390b887ef9abfc395552493cd5d0c
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@ -34,8 +34,8 @@ public:
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virtual ~GPUBuffer();
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VkBuffer GetBuffer (){return buf.buffer;}
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GPUMemory * GetMemory (){return buf.memory;}
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VkBuffer GetBuffer ()const{return buf.buffer;}
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GPUMemory * GetMemory ()const{return buf.memory;}
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const VkDescriptorBufferInfo * GetBufferInfo()const{return &buf.info;}
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void * Map () {return buf.memory->Map();}
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@ -15,7 +15,8 @@ class DescriptorSets
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VkPipelineLayout pipeline_layout;
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ObjectList<VkDescriptorImageInfo> desc_image_info;
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ObjectList<VkDescriptorBufferInfo> buffer_list;
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ObjectList<VkDescriptorImageInfo> image_list;
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List<VkWriteDescriptorSet> wds_list;
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private:
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@ -40,6 +41,7 @@ public:
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void Clear();
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bool BindUBO(const int binding,const GPUBuffer *);
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bool BindUBO(const int binding,const GPUBuffer *,const VkDeviceSize offset,const VkDeviceSize range);
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bool BindUBODynamic(const int binding,const GPUBuffer *);
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bool BindSampler(const int binding,Texture *,Sampler *);
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void Update();
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@ -5,10 +5,42 @@
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#include<hgl/graph/VKSampler.h>
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VK_NAMESPACE_BEGIN
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namespace
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{
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struct WriteDescriptorSet:public vkstruct<VkWriteDescriptorSet,VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET>
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{
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public:
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WriteDescriptorSet(VkDescriptorSet desc_set,const uint32_t binding,const VkDescriptorType desc_type)
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{
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dstSet = desc_set;
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dstBinding = binding;
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dstArrayElement = 0;
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descriptorCount = 1;
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descriptorType = desc_type;
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}
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WriteDescriptorSet(VkDescriptorSet desc_set,const uint32_t binding,const VkDescriptorBufferInfo *buf_info,const VkDescriptorType desc_type=VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER):WriteDescriptorSet(desc_set,binding,desc_type)
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{
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pImageInfo = nullptr;
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pBufferInfo = buf_info;
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pTexelBufferView = nullptr;
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}
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WriteDescriptorSet(VkDescriptorSet desc_set,const uint32_t binding,const VkDescriptorImageInfo *img_info):WriteDescriptorSet(desc_set,binding,VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
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{
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pImageInfo = img_info;
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pBufferInfo = nullptr;
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pTexelBufferView= nullptr;
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}
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};//struct WriteDescriptorSet
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}//namespace
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void DescriptorSets::Clear()
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{
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buffer_list.ClearData();
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image_list.ClearData();
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wds_list.ClearData();
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desc_image_info.ClearData();
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}
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bool DescriptorSets::BindUBO(const int binding,const GPUBuffer *buf)
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@ -16,16 +48,26 @@ bool DescriptorSets::BindUBO(const int binding,const GPUBuffer *buf)
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if(binding<0||!buf)
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return(false);
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WriteDescriptorSet wds;
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WriteDescriptorSet wds(desc_set,binding,buf->GetBufferInfo());
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wds.dstSet = desc_set;
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wds.dstBinding = binding;
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wds.dstArrayElement = 0;
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wds.descriptorCount = 1;
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wds.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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wds.pImageInfo = nullptr;
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wds.pBufferInfo = buf->GetBufferInfo();
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wds.pTexelBufferView = nullptr;
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wds_list.Add(wds);
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return(true);
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}
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bool DescriptorSets::BindUBO(const int binding,const GPUBuffer *buf,const VkDeviceSize offset,const VkDeviceSize range)
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{
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if(binding<0||!buf)
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return(false);
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VkDescriptorBufferInfo *buf_info=new VkDescriptorBufferInfo;
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buf_info->buffer=buf->GetBuffer();
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buf_info->offset=offset;
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buf_info->range=range;
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buffer_list.Add(buf_info);
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WriteDescriptorSet wds(desc_set,binding,buf_info);
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wds_list.Add(wds);
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return(true);
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@ -36,16 +78,7 @@ bool DescriptorSets::BindUBODynamic(const int binding,const GPUBuffer *buf)
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if(binding<0||!buf)
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return(false);
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WriteDescriptorSet wds;
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wds.dstSet = desc_set;
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wds.dstBinding = binding;
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wds.dstArrayElement = 0;
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wds.descriptorCount = 1;
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wds.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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wds.pImageInfo = nullptr;
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wds.pBufferInfo = buf->GetBufferInfo();
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wds.pTexelBufferView = nullptr;
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WriteDescriptorSet wds(desc_set,binding,buf->GetBufferInfo(),VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC);
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wds_list.Add(wds);
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return(true);
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@ -57,23 +90,15 @@ bool DescriptorSets::BindSampler(const int binding,Texture *tex,Sampler *sampler
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return(false);
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VkDescriptorImageInfo *image_info=new VkDescriptorImageInfo;
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image_info->imageView =tex->GetVulkanImageView();
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//image_info->imageLayout =tex->GetImageLayout();
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// image_info.imageLayout =tex->GetImageLayout();
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image_info->imageLayout =VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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image_info->sampler =*sampler;
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desc_image_info.Add(image_info);
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WriteDescriptorSet wds;
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image_list.Add(image_info);
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wds.dstSet = desc_set;
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wds.dstBinding = binding;
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wds.dstArrayElement = 0;
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wds.descriptorCount = 1;
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wds.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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wds.pImageInfo = image_info;
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wds.pBufferInfo = nullptr;
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wds.pTexelBufferView = nullptr;
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WriteDescriptorSet wds(desc_set,binding,image_info);
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wds_list.Add(wds);
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return(true);
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