used VBO instead of VAB
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@@ -38,7 +38,7 @@ namespace hgl
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}
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};//class VertexAttribBuffer:public GPUBuffer
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using VAB=VertexAttribBuffer;
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using VBO=VertexAttribBuffer;
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}//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_VULKAN_VERTEX_ATTRIB_BUFFER_INCLUDE
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