removed ReverseDirection from CameraMouseControl

This commit is contained in:
2023-10-12 01:39:47 +08:00
parent a5830e18cb
commit ae85d3fc66
2 changed files with 1 additions and 14 deletions

View File

@@ -378,8 +378,6 @@ class CameraMouseControl:public MouseEvent
Vector2f mouse_pos;
Vector2f mouse_last_pos;
Vector2f ReverseDirection;
protected:
bool OnPressed(int x,int y,MouseButton) override
@@ -411,8 +409,6 @@ protected:
Vector2f pos(x,y);
Vector2f gap=pos-mouse_last_pos;
gap*=ReverseDirection;
if(left)
{
@@ -440,15 +436,6 @@ public:
{
camera=wc;
cur_time=0;
ReverseDirection.x=1;
ReverseDirection.y=1;
}
void SetReserveDirection(bool x,bool y)
{
ReverseDirection.x=x?-1:1;
ReverseDirection.y=y?-1:1;
}
const Vector2f &GetMouseCoord()const{return mouse_pos;}