renamed many values and function's name.

This commit is contained in:
2024-04-27 01:07:44 +08:00
parent bbf94767fe
commit ad330f3a42
13 changed files with 52 additions and 59 deletions

View File

@@ -89,24 +89,6 @@ namespace hgl
return(true);
}
//template<typename T,IndexType IT>
//T * CreateIBO(const uint count,const T *data=nullptr) ///<创建索引缓冲区
//{
// if(ibo)
// return(nullptr);
//
// ibo=db->CreateIBO(IT,count,data);
// if(!ibo)
// return(nullptr);
// return (T *)ibo->Map();
//}
//uint8 * CreateIBO8 (uint count,const uint8 *data=nullptr){return CreateIBO<uint8 ,IndexType::U8 >(count,data);} ///<创建8位的索引缓冲区
//uint16 * CreateIBO16(uint count,const uint16 *data=nullptr){return CreateIBO<uint16,IndexType::U16>(count,data);} ///<创建16位的索引缓冲区
//uint32 * CreateIBO32(uint count,const uint32 *data=nullptr){return CreateIBO<uint32,IndexType::U32>(count,data);} ///<创建32位的索引缓冲区
virtual Primitive * Finish(const AnsiString &); ///<结束并创建可渲染对象
};//class PrimitiveCreater
}//namespace graph

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@@ -64,7 +64,8 @@ class IndexBuffer;
struct IndexBufferAccess
{
IndexBuffer *buffer=nullptr;
VkDeviceSize offset=0;
VkDeviceSize start=0;
VkDeviceSize count=0;
};
using IBAccess=IndexBufferAccess;

View File

@@ -170,7 +170,7 @@ public:
return(true);
}
void BindIBO(const IBAccess *);
// void BindIBO(const IBAccess *);
bool BindVBO(Renderable *);
@@ -192,8 +192,8 @@ public: //draw
void Draw (const uint32_t vertex_count,const uint32_t instance_count) {vkCmdDraw(cmd_buf,vertex_count,instance_count,0,0);}
void DrawIndexed (const uint32_t index_count ,const uint32_t instance_count) {vkCmdDrawIndexed(cmd_buf,index_count,instance_count,0,0,0);}
template<typename ...ARGS> void Draw (ARGS...args) {vkCmdDraw(cmd_buf,args...);}
template<typename ...ARGS> void DrawIndexed (ARGS...args) {vkCmdDrawIndexed(cmd_buf,args...);}
// template<typename ...ARGS> void Draw (ARGS...args) {vkCmdDraw(cmd_buf,args...);}
// template<typename ...ARGS> void DrawIndexed (ARGS...args) {vkCmdDrawIndexed(cmd_buf,args...);}
void DrawIndirect (VkBuffer,VkDeviceSize, uint32_t drawCount,uint32_t stride=sizeof(VkDrawIndirectCommand ));
void DrawIndexedIndirect(VkBuffer,VkDeviceSize, uint32_t drawCount,uint32_t stride=sizeof(VkDrawIndexedIndirectCommand ));
@@ -201,6 +201,7 @@ public: //draw
void DrawIndexedIndirect(VkBuffer buf, uint32_t drawCount,uint32_t stride=sizeof(VkDrawIndexedIndirectCommand )){return DrawIndexedIndirect( buf,0,drawCount,stride);}
void Draw (const VertexInputData *vid);
void DrawIndexed (const IBAccess *iba,const uint32_t instance_count);
public: //dynamic state
};//class RenderCmdBuffer:public GPUCmdBuffer

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@@ -16,7 +16,7 @@ class Primitive
protected:
uint32_t vertex_count;
VkDeviceSize vertex_count;
VABAccessMap buffer_list;
@@ -30,7 +30,7 @@ protected:
public:
Primitive(GPUDevice *dev,const AnsiString &n,const uint32_t vc=0)
Primitive(GPUDevice *dev,const AnsiString &n,const VkDeviceSize vc=0)
{
device=dev;
prim_name=n;
@@ -42,13 +42,13 @@ public:
void SetBoundingBox(const AABB &aabb){BoundingBox=aabb;}
const AABB & GetBoundingBox()const {return BoundingBox;}
bool Set(const AnsiString &name,VAB *vb,VkDeviceSize offset=0);
bool SetVAB(const AnsiString &name,VAB *vb,VkDeviceSize start=0);
bool Set(IndexBuffer *ib,VkDeviceSize offset=0);
bool SetIndex(IndexBuffer *ib,VkDeviceSize start,const VkDeviceSize index_count);
public:
const uint32_t GetVertexCount ()const {return vertex_count;}
const VkDeviceSize GetVertexCount ()const {return vertex_count;}
bool GetVABAccess (const AnsiString &,VABAccess *);
const int GetBufferCount ()const {return buffer_list.GetCount();}

View File

@@ -8,7 +8,7 @@ VK_NAMESPACE_BEGIN
struct PrimitiveData
{
uint32_t vertex_count;
VkDeviceSize vertex_count;
uint32_t va_count;

View File

@@ -11,13 +11,13 @@ class RenderablePrimitiveCreater
{
RenderResource *rr;
uint32_t vertex_count;
VkDeviceSize vertex_count;
Primitive *prim;
public:
RenderablePrimitiveCreater(RenderResource *_rr,const AnsiString &name,uint32_t vc)
RenderablePrimitiveCreater(RenderResource *_rr,const AnsiString &name,VkDeviceSize vc)
{
rr=_rr;
vertex_count=vc;
@@ -32,18 +32,18 @@ public:
if(!vab)
return(nullptr);
prim->Set(name,vab);
prim->SetVAB(name,vab);
return(vab);
}
IndexBuffer *SetIBO(const IndexType &it,const void *buf,const uint32_t index_count)
IndexBuffer *SetIndex(const IndexType &it,const void *buf,const VkDeviceSize index_count)
{
IndexBuffer *ibo=rr->CreateIBO(it,index_count,buf);
if(!ibo)
return(nullptr);
prim->Set(ibo);
prim->SetIndex(ibo,0,index_count);
return(ibo);
}

View File

@@ -40,8 +40,7 @@ namespace hgl
struct VABAccess
{
VAB *vab;
VkDeviceSize offset;
VkDeviceSize size;
VkDeviceSize start;
void *map_ptr;

View File

@@ -51,14 +51,14 @@ namespace hgl
/**
* 取得数据区地址
* @param offset 从第几个数据开始访问
* @param start 从第几个数据开始访问
* @return 访问地址
*/
T *Get(uint32_t offset=0)
{
if(!data||offset>=count)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess::Get() out,offset:")+OSString::numberOf(offset));
LOG_HINT(OS_TEXT("VertexAttribDataAccess::Get() out,start:")+OSString::numberOf(offset));
return(nullptr);
}
@@ -67,14 +67,14 @@ namespace hgl
/**
* 开始访问数据区
* @param offset 从第几个数据开始访问
* @param start 从第几个数据开始访问
* @return 访问地址
*/
T *Begin(uint32_t offset=0)
{
if(access)
{
LOG_HINT(OS_TEXT("VertexAttribDataAccess::Begin() access!=0,offset:")+OSString::numberOf(offset));
LOG_HINT(OS_TEXT("VertexAttribDataAccess::Begin() access!=0,start:")+OSString::numberOf(offset));
return(nullptr);
}