finished auto bound GlobalDescriptor

This commit is contained in:
2023-03-22 15:58:59 +08:00
parent e1c3b95de7
commit ac42dcdb26
14 changed files with 136 additions and 49 deletions

View File

@@ -12,8 +12,50 @@ enum class CoordinateSystem2D
Ortho //左上角为0,0右下角为(width-1),(height-1)
};
namespace GlobalShaderUBO
namespace GlobalDescriptor
{
constexpr const char ViewportInfo[]="ViewportInfo";
constexpr const char CameraInfo[]="CameraInfo";
struct ShaderStruct
{
const char *struct_name;
const char *name;
const char *codes;
};
constexpr const ShaderStruct ViewportInfo=
{
"ViewportInfo",
"viewport",
R"(
mat4 ortho_matrix;
vec2 canvas_resolution;
vec2 viewport_resolution;
vec2 inv_viewport_resolution;
)"
};
constexpr const ShaderStruct CameraInfo=
{
"CameraInfo",
"camera",
R"(
mat4 projection;
mat4 inverse_projection;
mat4 view;
mat4 inverse_view;
mat4 vp;
mat4 inverse_vp;
mat4 sky;
vec3 pos; //eye
vec3 view_line; //pos-target
vec3 world_up;
float znear,zfar;)"
};
}